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Do or Die
Invasion
(R)
Collector #: 102
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Sorcery
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Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated. | |
Six-Sided Die
Unfinity
(C)
Collector #: 092
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Instant
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Choose target creature. Roll a six-sided die.
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Die Young
Kaladesh
(C)
Collector #: 076
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Sorcery
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Choose target creature. You get (two energy counters), then you may pay any amount of . The creature gets -1/-1 until end of turn for each paid this way. | |
Sly Spy (F 'Roll a six-sided die')
Unstable
(U)
Collector #: 067
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2/2 Creature - Human Spy
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Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result. | |
Die Young
Mystery Booster/The List
(C)
Collector #: 076
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Sorcery
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Choose target creature. You get (two energy counters), then you may pay any amount of . The creature gets -1/-1 until end of turn for each paid this way. | |