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Do or Die
Invasion (R)
Collector #: 102
1 B
Sorcery
Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
  • NM
  • EX
  • VG
  • G
  • 2 available @ $5.49
  • $4.39
    Out of stock.
  • $3.84
    Out of stock.
  • $2.75
    Out of stock.
Six-Sided Die
Unfinity (C)
Collector #: 092
2 B
Instant
Choose target creature. Roll a six-sided die.
  • 1 - It has base toughness 1 until end of turn.
  • 2 - Put two -1/-1 counters on it.
  • 3 - Six-Sided Die deals 3 damage to it and you gain 3 life.
  • 4 - It gets -4/-4 until end of turn.
  • 5 - Destroy it.
  • 6 - Exile it.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Die Young
Kaladesh (C)
Collector #: 076
1 B
Sorcery
Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • 9 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Sly Spy (F 'Roll a six-sided die')
Unstable (U)
Collector #: 067
2 B
2/2 Creature - Human Spy
Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result.
  • NM
  • EX
  • VG
  • G
  • 6 available @ $0.69
  • $0.55
    Out of stock.
  • $0.48
    Out of stock.
  • $0.35
    Out of stock.
Die Young
1 B
Sorcery
Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
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